Hot connected the heels of revealing a fig of discarded video crippled ideas and adjacent an thought for a ‘Forgetting Game’ wherever the main quality gradually forgets important accusation and abilities if you instrumentality excessively agelong a interruption from playing, Kojima has revealed helium has near his unit a SUB instrumentality of crippled ideas for aft helium dies.
As reported by VGC, Kojima issued the morbid revelation to Edge magazine, and discussed his alteration of reasoning that occurred during the pandemic.
“Turning 60 was little of a turning constituent successful my beingness than my experiences during the pandemic,” helium said. “I fell earnestly sick astatine that time, and besides had an oculus operation. Until then, I didn’t deliberation I was old, you know? I conscionable didn’t consciousness my age, and I assumed I would beryllium capable to make for arsenic agelong arsenic I live.
“But past I became sick, and I couldn’t make anything. And I saw tons of radical astir maine passing distant astatine that time. I was confronted with death. Of course, I recovered, but present I was thinking, ‘Wait, however galore years bash I person near to marque a crippled oregon a film?’ Perhaps I person 10 years?”

This reevaluation not lone caused Kojima to instrumentality connected a fig of caller projects, but to make the USB instrumentality “kind of similar a will,” which helium hopes volition assistance unafraid the aboriginal of Kojima Productions pursuing his death.
“I gave a USB instrumentality with each my ideas connected it to my idiosyncratic assistant, benignant of similar a will,” helium said. “Perhaps they could proceed to marque things aft I’m gone astatine Kojima Productions… This is simply a fearfulness for me: what happens to Kojima Productions aft I’m gone? I don’t privation them to conscionable negociate our existing IP.”
This week, IGN reported connected Kojima’s thoughts connected however clip passing successful existent beingness tin beryllium utilized successful video games. Not lone did Kojima remark connected time-related mechanics helium has implemented successful past games, but helium besides revealed concepts that helium hasn’t utilized yet, including an thought helium scrapped from the upcoming Death Stranding 2: On The Beach.
“I’ve thought astir having characters’ hairsbreadth turn successful games,” Kojima said successful the astir caller broadcast of his Japanese vigor podcast KOJI10. “Originally successful Death Stranding 2, I was going to person Sam’s beard gradually turn retired implicit time, and the subordinate would person to shave it. If they didn’t, Sam would extremity up looking unkempt,” helium explained. “However, arsenic Norman Reedus is simply a large star, I didn’t privation to marque him look uncool!” Despite this, the manager said it was inactive thing helium mightiness adhd to different crippled 1 day.
Kojima besides revealed 3 crippled concepts that person the passing of clip successful existent beingness arsenic a large mechanic. The archetypal is simply a benignant of crippled of life: “It starts retired with the subordinate being born, you’re a kid and past gradually implicit clip you go an adult. In the game, you combat assorted enemies. Like with the erstwhile illustration (MGS3’s The End), if you support playing the game, you volition go a 70 oregon 80-year-old man. However, astatine this property you volition beryllium weaker, your eyesight volition worsen. When you are a teen you’ll beryllium capable to tally faster but by the clip you scope 60 you’ll dilatory down a bit,” Kojima explained, revealing that though your quality volition beryllium successful amended carnal information erstwhile they are younger, they volition person much cognition and acquisition erstwhile they are older. This aging would impact your strategy arsenic to however you woody with enemies. “But no-one would bargain it!” Kojima added, nevertheless the different radical connected the podcast expressed enthusiasm astir playing specified a “Kojima-like game.”
Another thought helium mentioned is simply a crippled wherever you are creating thing that takes clip to mature, specified arsenic vino oregon cheese. This would necessitate the subordinate to proceed gradually playing implicit a agelong play of time, and sounds similar it would enactment arsenic a background/idle game.
And finally, Kojima projected a “forgetting game” that the subordinate would person to “play done quickly.” In this concept, the main quality gradually forgets important accusation and abilities if you instrumentality excessively agelong a interruption from the game. For example, if you don’t play each day, the main quality volition gradually hide things specified arsenic “how to occurrence their weapon oregon what their occupation is.” This forgetfulness builds up until yet the subordinate is incapable to move. “Players would person to instrumentality a week disconnected enactment oregon schoolhouse to play it,” Kojima laughed.
It's a hugely engaged clip for Kojima and his studio, Kojima Productions (now we cognize why!). As good arsenic Death Stranding 2, Kojima is moving connected a live-action Death Stranding movie with A24, the workplace down Academy Award winning films specified arsenic Everything Everywhere All At Once. He's besides moving connected OD for Xbox Game Studios, and video crippled and movie hybrid Physint for Sony.
There are nary merchandise dates for OD oregon Physint. Indeed, successful January, Kojima revealed the ongoing video crippled actors onslaught had affected accumulation connected some titles, truthful it whitethorn beryllium immoderate clip earlier we perceive oregon spot more.
Wesley is the UK News Editor for IGN. Find him connected Twitter astatine @wyp100. You tin scope Wesley astatine [email protected] oregon confidentially astatine [email protected].